3D projectile trajectory

Hello, I hope everyone is enjoying the recent implementation of 3D in Gdevelop.

I am currently working on an FPS game using gamepads as an input method. And using the 3D first person extension.

My projectiles only travel in a straight line depending on the angle of the Camera, my question is how do I create a trajectory for them, based on where the camera is looking, so that I can aim my shots.

If there is any other relevant information required for assistance please let me know.

Thank you in advance.

Welcome to GDevelop!

I’m a total noob, but you can find a solution in this video: First Person Shooter Camera in Gdevelop! - Tutorial - YouTube

This explains how to shoot projectiles and bullets in a 3D environment.

Hope it help.