able to make a 3dpysic-character to be able to follow the 3dphysic platform-surfaces angle degree during moving forexample on a surface that is 12 degree vertical direction, so the 3dphysic-character follows the angle of the surface instead of just be 0 degree moving on the 12 degree angled surface?
i tried to illustrate what i mean, with this drawing (left is the 3dphysiccharacter is moving on angled surfaces now in gdevelop. to the right is what i want the 3dphysic-character to do, when moving on angled 3dplatform-surfaces) :