Hi all!
There is probably a reason for this, but it would be much easier to see a pic of the 3d model, like the 3d box shows.
Especially as a keep two windows open sometimes, the preview, and it covers up the text so idk which model is which.
Hi all!
There is probably a reason for this, but it would be much easier to see a pic of the 3d model, like the 3d box shows.
Especially as a keep two windows open sometimes, the preview, and it covers up the text so idk which model is which.
Not naming your objects? How do you even use GDevelop at this point? ![]()
It only takes a few extra seconds to name them, it’s worth it! ![]()
About the original post, I think this would be very helpful.
actually 90% of objects are all already named coz i got from asset store lol.
-but yea i do most of time name it. it will help @Fun7a !
If it’s from the asset store, I usually leave the name.
Custom sprites on the other hand, I name them ![]()
i also most of time do, but i sometimes forget.
Specifically, I pay a lot of attention to the names on templates I make. I’m more organized on those then I am on most other projects!
i forgot about that template, i think i wont do it, il work on another. ![]()