The preview on local network is already there and it’s great. But what if we could have an even better testing environement? I’m thinking of a way to remote preview. This would basically mean connecting mutiple client software (maybe directly GDevelop, or a separate “remote preview app”, or even both). Then there would be another preview optionwhere you could preview the game on some or all remote testing client (sending of the game files through web rtc and usage of firebase authentification to confirm identity of peer?)
This would be useful to for example preview on multiple different devices to find compatibility issues, or to do “test sessions” with beta testers in realtime where you can modify anything they notice and share the changes so they can continue testing.