Add a time option when playing audio / add a skip to time option

When playing an audio file I’d like to have an option where you can play the audio from a certain time or skip to that portion. It would be super nice if it could interact with a timer.

It’d be very useful.
For music based game with checkpoints, or simply if you want a song to play back/forward.

Personally I was trying a “rewind back” system for checkpoints and want the music to restart at the exact point of when the player reached a checkpoint.


The functionality you are looking for exists currently in the engine.

You want to make sure you are playing any audio using the “play sound on a channel” actions, and then you can use the “change offset of a sound on a channel” action to change the current play point of the sound, and the similarly named conditions to check current playback point of a sound.