Before writing a topic, please follow these rules:
- Before submitting a new feature request, verify that it does not exist already. If that’s the case, please add your comment to that conversation.
- If you cannot find the feature that you want, you can create a new feature request. Please make just one topic per feature. Do not make a list of multiple demands (these are harder to classify, therefore they will be closed and archived).
WRITE YOUR FEATURE WITH THE FOLLOWING GUIDE
- What would you like to request: Talk about your feature. For example “I want a window where I can see the animations on the Asset Store”
- Why you are requesting it: Explain your use case -This is the most important part of the message!- Describe what you’re trying to achieve and the problems that are stoping you from doing so in detail.
- Supporting evidence: Feel free to add images, videos or gifs of the problem that you are facing. That helps to identify the problem.
With your help and feedback we’ll make GDevelop a better game design platform!
Thanks.
I really think that it would be nice to see a “was just dropped” condition for draggable physics objects. I’m making a physics-based puzzle game and right now I’m trying to implement an event that sets the Y velocity to 0 when you had drop an object. However, since there is no condition for that yet, I can’t do this.
I would really appreciate something like this. Thanks!