Add new Sound object to add different sound and ambience through out Locations the Player might find themselves in

  • What: Talk about your feature. I want for there to be a new object called the “Sound Object”. It is an Object very similar to the Light Object being that it has a changeable radius. The Object can also Emit sound and when the more closer the player is to it the more louder it gets till they reach to the very center of the object. The sound the object play’s is also replicable and the Volume is also editable. *

  • Why: Why are you requesting this feature? The problem is here that it will simply make it easier for Game Developers to add different sound and ambiances in different Locations of their game then just having to waste time by adding multiple events. This is also seen in multiple Game engines and games that allow the Player base to make their own Maps.

  • EXAMPLE:

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