Additional blend modes

As of currently, GDevelop’s blend mode action only supports three blend modes:

  1. Multiply
  2. Add
  3. Screen

While yes, these are very useful, and amongst the most commonly used blending modes, I think it would be nice to have at least a few more options. For example:

  1. Subtract, Exclusion, or Difference, to get a negative color effect
  2. Hard Light, a combination of Multiply and Screen, for a more saturated color
  3. And of course, Hue, Saturation, Color, and Luminosity, which preserves one layer of color, but also adopts a different color from something else

Would these be a good fit for GDevelop? Feedback is appreciated?

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Unfortunately, the renderer (PIXIJS) only supports Normal, add, and screen anymore. Not something that GDevelop itself can modify until PixiJS changes its support on WebGL/WebGPU.