adds 3D collision for 3D models and adds 3D physics behavior

I would like 3D collisions to also work on the Z axis and also for physical behavior to also work with the Z axis

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hi, I ran into the same problem, and I learned some ways how to fix it.
First use the x quadrants to show how deep does it go into the ground. I do -20 on the ground on a first-person game. Also, for more here is a YouTube video.

The Best No Code 3D Game Engine - GDevelop (youtube.com)

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