Hello everyone. I made a handcrafted spritefont system for my game and it seems to work; I just have a little issue: I don’t know how to set the newline. As you can see I created many instances of spritefont, each of them with a different number, and I set the right animation with the events.
I don’t understand how/what you are doing with these objects, but please note that Bitmap font support is nearly complete and will be available next released gdevelop version, no need to make your own version of it.
As far as newlines, most text/strings use “newline()”
Ah, I didn’t know it! I’ve made this system because there wasn’t another way, but at this point I’ll simply wait the next version!