I am tired of not being able to store storage data in global variables
right now in GD5, only scene variables can store storage data, and the only way (that I do it) to put it on a global variable is to set the global variable to the scene variable.
also allowing storage data to be stored in global variables would open up more possibilities, and would save some time.
@Leviider_Games is requesting this feature. They’re aware of the step to get it from scene to global variable, but they are asking fro this step to be bypassed with a new feature.