Allow storage of value from a storage name in a global variable

I am tired of not being able to store storage data in global variables

right now in GD5, only scene variables can store storage data, and the only way (that I do it) to put it on a global variable is to set the global variable to the scene variable.

also allowing storage data to be stored in global variables would open up more possibilities, and would save some time.

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Not possible check the Storage comment lines says store a value to a scene variable.

You first retrieve the Storage to scene variable then assign your that scene variable to your global

@Leviider_Games is requesting this feature. They’re aware of the step to get it from scene to global variable, but they are asking fro this step to be bypassed with a new feature.