what I want is that when my character collides with power the movement animation changes, I jump, but when it collides and I stay still the animation changes but when I walk the animation does not change
Can you provide some pictures?
Sorry My mistake I was asking for event sheet picture
that of walking when colliding with power erased it because it did not work
Look at the action next to “a key is released”. This is the cause of your problem. You need to change that.
Add a variable condition to check if Andy has a power. If he does, set the powered animation, and if he doesn’t, set the standard animation.
You will need a ‘trigger once’ too if you want to animate it.
As gruk mentioned try to use that.
Could you send me an example or image?
I could, but I won’t.
I explained the issue and the solution. If something is not clear, feel free to ask.