I have this issue that two button pressed (A and W), it should show a character running and pointing his weapon up. Like in Contra. But the result ends up being the animation of just pressing W, which is when character is idle is pressing W; which is frozen.
When you have 3rd condition from botom
W key is pressed
You set animation to yolsseis
Below you have sub action if A key is pressed to set animation to juksuyl
What is happening while you press W and A
You are still pressing W so parent event should take priority over sub event
And that is not the way to do it
You should make 3 separate events
1
Condition
W key is pressed
2
Condition
W key is pressed
A key is pressed
3
Condition
W key is pressed
D key is pressed
And now on each of these events you set up your animations and moves in their actions