I’m trying to give a platform character the ability to attack while moving. but anytime I hold down the movement buttons (left or right) while pressing the attack button (x) it doesn’t play the animation until I release all buttons at once. how do I set it up where I can hold down a direction key while tapping the attack button to play the attack animation completely without it pausing?
Can you provide screen snips of your events that what you’ve done already? Then we have something to work from.
This is what I have so far. NewSprite3 is the player object, and the sub events are the directional attack animations with a jump (space key) added in. the two main things Im trying to figure out is how can I make the animation play while holding down the directional buttons, and how do I lock the player object into the animation until it is finished.