I found that I can’t activate animations like before (Native game). What I mean is when I try to make simple thing like:
-Player is on the floor
Sub: Player is moving -----> Set animation of player to “Run” (or 1, have tried both)
Trigger once
Sub: (Invert) Player is moving ----> Set animation of player to “Idle” (or 0)
Trigger once
I have made many times animations like this and this is the first time after GDevelop update (4.0.92) so is there way to fix this or am I missing something here?
Edit. In that picture you can see how I made it work…