Animations Not Playing [SOLVED]

I am making a simple platformer where the platformer behavior is triggered by a Boolean. When the run animation is triggered it switches to the first frame but does not play the animation. When the key is released it jumps through another animation, playing it all the way through (this is unimportant and can be dealt with later), and then resets to idle, which doesn’t play either, staying on the first frame.

Maybe you forgot a “trigger once while true” earlier in your code.

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