Attach a 3d light to a 3 object multiple times

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How do I…

I want to attach a 3d light to a 3d object (lamp post). There are 4 lamp posts in the scene I want to create a light for. In the past in 2d I could Position the light on the x and y axis attached to the object, but in events I can’t find the option to position with a Z position too.

What is the expected result

4 lights shining down from 4 lamp posts

What is the actual result

Currently cannot get it to work at all, unless I individually attach the lights which I could do, but am wanting to add to a dynamic option soon so thought I should ask now!

Related screenshots

N/A

There is “Z (elevation)”. Something like Set the Z of MyLight to MyLampost.Object3D::Z() …and then maybe use +100 etc

There is also Advanced 3D Features Extension by PANDAKO. One of the actions is to gives you ability to attach to a specific “child”/dummy you make in your 3D app, and use it’s name as pivot. It will be 100% precise. But that’s usually for moving stuff… Lampost doest move usually. I would just go and position them manually. If not also you need to create at begin play “for each object” position this to this etc.

Something that im doing in my driving simulator is using prefabs, aka custom objects in extensions to merge things together like this.

Thanks for your response. I tried with the Z (elevation) and I couldn’t get it to work, but I’m thinking it’s my mistake. For now I have gone with manual placement, but I appreciate your response.

Thanks for your reply. I’ve gone for manual placement, but will have another go when I get to the moving objects!