How do I…
I am developing a game for sea battles. My player sprite is a gunship which is long. When it is hit by a cannon bullet, it will fire.
What is the expected result
The fire point shall be exactly where it is hit.
What is the actual result
I can only edit points on my player sprite manually to attach the fire object on it, but I cannot foresee where the hit point is. Is there any way to achieve this dynamically?
Thank you!