Hi. I’ve been wondering, is there a way to implement an auto update system for a game in GDevelop? Basically you run the game, a window appears, connects with the website and searches for a possible update, released by developer?
I’m totally new with these things, I would appreciate any help.
Hey!
Electron-builder has a built in mechanic for auto-updating, but it might be troublesome to set up.
I recommend looking into launchers (Is There a Way To Make a Game Launcher? - #2 by arthuro555), especially ones like itch, Gamejolt or steam. They’ll do the hard work for you and have some other advantages.
If you just want an update to be searched for, the player will be informed and a download button is displayed, it is easily possible.
You can use firebase remote control to show popup layer to all users when you update your app on playstore or ios or Microsoft…
When your firebase variable is 1, the layer will show in gdevelop game, and when your firebase variable is 0, the layer will be hide in gdevelop game…