Background music not looping even when repeat is set to yes

I’ve tried to set background music to play at the beginning of my game but it doesn’t loop even when I set it to repeat. What am I doing wrong? :confused:

We need more information : objects/events used, and every params you putted (channel, volume, etC.).

I used the event condition ‘At the beginning of the scene’ with the action ‘Play music on a channel’ with the options

Channel Identifier: 1
Repeat the sound: yes
Volume: 100
Pitch(speed): 1

[SOLUTION FOUND] I circumvented it by checking whether or not music in a channel has stopped and setting it to play again once it does.

Hi, can you make an example how do you fixed it?
many thanks in advance