i personaly suggest GameMakerStudio for example cause there you can choose to which platform to be your game compiled and played…because in GDevelop this option miss i was forced to use other game maker…i would be very thanks full if you add this to the editor…also please update the exporting guide at the wiki since intel isnt supported i dont know how to export it…
I don’t really see any benefit in a cross compiler solution.
If you intend to release your game on a specific foreign platform, you’ll wan’t to test the game on a machine with that OS anyways to make sure everything works. And since the IDE runs on Linux, OSX and Windows you can even debug the game on that platform to find bugs.
Releasing a game for a platform without testing it is suicide, you will get torn apart in the reviews on steam if something doesn’t work.