For 3D models, blockbench seems like the perfect software for making low poly models without too much learning like beginners with blender, already have less complicated animation system for .glb files in general.
I assume you can also convert normal 3D models to .glb within Blockbench.
Maybe we can get similar kind of support they did with LDtK?
Ontop of all that BlockBench has a Particle system built-in for the model’s animation and its used by Minecraft Bedrock Modders and particles on that system can be made easily with Snowstorm!
Heres an animation with a simple dust particle I made with Snowstorm and I would like to see what yall think!