Bloody Footprints? (Top Down Shooter)

How do I make a player character leave behind a bloody footprint every step they take for a short amount of time when they touch a puddle of blood in a Top down shooter type of game?

FIRST CREATE FOOTPRINTS RED ANIMATION

AT BEGINNING OF THE SCENE

TRIGGER ONCE—> STICK EXTENSION (with rotation),BLOOD TO PLAYER, HIDE BLOOD


IF PLAYER COLLISION WITH BLOODPOOL—>SHOW BLOOD,WAIT 3 SEC HIDE BLOOD
TRIGGER ONCE

nope wait i guess shadow clone extension would work better cos fottprints must have some delay.

One of the two methods should fit your game.

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Thank you so much!! :heart: