Bullets change sprite size

How do I stop the fire bullets behavior from changing the size of the sprite it is shooting.
Screenshot 2023-09-28 at 9.04.14 PM
(Original size on bottom, Bullet size on top)

Have to add a separate command to specify the bullet size.

Only instance i seen where bullets change size after being fired is when you fire them on layer with zoomed in/out camera
Or layer with different zoom than original

To compensate for that you need to add action below firing bullet to change scale of bullet

1 Like