I was looking around the forums about this certain thing, in some engines, it is known as elapsed time, before I stopped using construct (due to some limitations and not finding much tutorials), there was a plug-in that you can download called time away.
However, I can’t seem to find anything like this in Gdevelop, where it calculates the how long since the game was closed, then subtract it from the working/saved timer (like reward timers, waiting for something to finish, etc…).
One of the forums talked about it as I said but didn’t seem to have much explanation in it. Please, if you have a code example or recreation of the code, provide an image for it.
Thank you!