Basically I have a bunch of scene variables set up like so:
“n1” = 5
“n2” = 10
“n3” = 20
There’s lots more than just the three, but you get the idea.
I also have another variable to hold number totals I’ll be adding to:
“Total” = 0
Later on I’m generating a random number, and would like to retrieve the value of of one of the ‘n’ variables. For example, given the above example I’d generate something between a 1 and 3. If 3 is generated, I’d like to retrieve the value of n3 (which is 20) and add it to Total.
But I can’t figure out a way to call that variable without typing it in quotes (or writing tons of conditions which really isn’t practical.) Is there a way to put together that variable name dynamically? Something like:
Change the scene variable Total: add Variable(“n” + Variable(RandomNumber))
That doesn’t work of course, but hopefully conveys the idea.