Hello there, I am new in this community. I want to create a camera movement that follow object as if it is the object (almost like fps) but it is not fps because I only want the camera also turn right when the object turn right (but the object full image can still be seen on the screen).
Is it doable or no hope? I am a real beginner but I have something that I want to accomplish. I could not find out how after messing up with the camera a lot of times. TT
No, it is not like that. I have a top down character. Imagine this Kevin can move top down left right. In order to play this game, the player must follow an instruction such as “turn left to go to zoo”. My problem is I cannot rotate the camera to the left when the character is turning left. I want to create a real experience for my students so that they can differentiate turning left and right.