Does anyone know how to make it so the camera still follows the player, but not directly centered? Like, I want the camera to be higher than the player. I have an example, but i don’t know how image urls work.
You can fully manipulate the camera by changing both X and Y values. For instance:
Do = 100 to Y Position of camera (layer; “example”) after you’ve centered the camera.
You’ll find all the actions under “Layers and Cameras”.