Camera Zoom tween snaps


Screenshot 2025-10-09 at 4.55.44 PM
I’m trying to make a function, and as part of the function it will do a tween to zoom out the camera, but no matter what I try the tween will just snap. The other tween that changes its position still works.

If you’re setting the zoom to 2/3 that’s repeating 0.666666

It’s then tweening it to .67

That’s not much. Or are you changing the zoom of different layers? Base and layer. What is the zoom value of layer?

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oh duh I forgot to remove the first thing I put from before I found the tween, that was the problem lmfao sorry for wasting your time

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That event you screen snipped does not have a condition, so it will get actioned every game frame. Creating the same tween over and over does cause weird behaviour.

Add a condition to the event so it doesn’t get actioned while the tweening is happening, like a beginning of scene.

I believe the top screenshot is the function and the bottom the event sheet. If the variable doesnt get changed then that event might need a trigger once.

The way the image is cropped. It’s tough to tell if the event is a subevent