I just want to make a auto save & load system for: Total coins collected/ unlocking a character on another scene with coins/ then save system so that the character was last choose should be there when reopening the game.
I know how to do it but its getting too complex for me, can anyone tell a neat way of doing this, it would be really appreciated
Right now the problem im having is: My save system is like: Every time player dies
And at beginning of the scene when=each time level is restart
but after this when I go to player selection scene and there I unlock a character for 20 coins reduced from my Total Coins(global variable), then my Total Coins(Global Variable) are reduced but how do I update it in the original game and save it???