Hi,
My question is about the canon ball game:
and this code:
Can you please explain to me what does it means:
MouseX(" ",0)
and the other one
Cannon.PointX("spawn")
Is spawn the name of a point?
regards,
Hi,
My question is about the canon ball game:
and this code:
Can you please explain to me what does it means:
MouseX(" ",0)
and the other one
Cannon.PointX("spawn")
Is spawn the name of a point?
regards,
MouseX() and MouseY() have been depreciated. The current expressions are CursorX() and CursorY()
The values inside the parentheses are optional (layer, camera number)
https://wiki.gdevelop.io/gdevelop5/all-features/mouse-touch/reference/#expressions
Yes, “spawn” would be a point on the cannon.
https://wiki.gdevelop.io/gdevelop5/objects/sprite/edit-points/
It seems like both values are optional.
Couldn’t we use just CursorX()
?
You can just use CursorX() and CursorY()