Cant edit the base scene in the second level of the game

Hi,

I’m having trouble editing the base scene to create the second level of my game. What should I do?

We need more precise information on where you have the problem.

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I intend to create the second level of my game using the external event editor.
Now what, should I change the position of the base level?

Or transfer those sprites to the new level!

I’m confused and need help with the external-level editor.

I still don’t understand the issue. If you create an external scene, you need to base it on an existing scene. Usually the base scene is empty but has all the objects needed for the external scenes (so all the sprites, panel sprites, particle emitters, text objects etc)

Then at startup, the base scene has an event action that creates all the objects from the external scene onto the base scene.


Note, if you add another object to the external scene, it will be added to the base scene and be accessible to all the external scenes using that base scene.

So if I need to edit the base layout, what should I do?
In this image:

g_Image1

In this image, no matter how many times I click on this sprite, it is not selected!

Why?

Is this in the editor or the actual game?

If it’s the editor, check this post to a similar thread.