Hi
thanks to this forum now my game control is just like what I want…
now i’ve got question… how to stop my player animation ?
I’ve attach the photo of my project… feel free to look and download it…
thanks in advance
Capture.zip (52 KB)
Hi
thanks to this forum now my game control is just like what I want…
now i’ve got question… how to stop my player animation ?
I’ve attach the photo of my project… feel free to look and download it…
thanks in advance
Capture.zip (52 KB)
i’m not sure about how it is labelled in english, but you should find everything you need in the actions of “sprites” section.
There are actions stop/pause/play animations. Is it what you need ?
I think no… It’s my fault giving the wrong subject… I mean change the current animation…
i’m afraid to not understand the question : you actually use the right action to change the animation in your code :
" Do=1 to the number of the current animation of Player" for example change the sprite to display the animation number 1 (of the sprite editor).
Maybe you have problems on conditions of the event to trigger the animation change ?
I see one strange thing in your capture.png file : the event 2 => you do’nt need to use advanced conditon with “one of these” or “all of these conditions”, just try to change the animation with a simple condition to start.
By defautl when you have multiple condition in one event, the operator “AND” is used so just do :
-Touch or left mouse button is down
- the cursor/touch is on Right
[b]Then[/b] Do=1 to the number of the current animation of Player
And a second event with same action/condition for the “Left” object.
I hope this will help you, rewrite clearly your problem please is my answer is not what you are waiting for.
It’s a bit help me though
Thanks anyway…
I don’t understand too, if you already know how to switch animations… what is the problem?