Change cursor on a hotspot

I am having a bit of problems with changing a cursor in a point and click game I am working on.

I would like the cursor to change when a hotspot which I am using an invisible sprite but want it to only change to a grab cursor when the cursor is inside the hotspot and to revert to normal when it leaves the hotspot.

I have tried using these events but it is not working correctly. Could any one explain where I am going wrong.

If you are having more than 1 hotspot object
You should use NOT
Add condition in search bar type NOT
And use that condition instead inverting is not on hotspot condition

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make sure you are using trigger once on both events

Thank you worked perfectly

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