from the wiki
“There are three different ways of changing an object position in GDevelop:
1. By using the actions to change the X and Y coordinates,
2. By adding a force on an object (this work on all objects),
3. By using a behavior (which internally will either change the coordinates or use forces!)”
the above methods used to work with my platform objects GDevelop 5 build 112, but when i switched over to build 126, the 3 ways described above no longer work.
have there been significant changes to the Platformer behavior? if so, where can i review them?