Change scenes without pausing them

Hello, wondering how I can change scenes without pausing them. I’m making a restaurant sim, and want the player camera to move from order window, to grill, to prep station, etc. Whenever they go from one scene to another it all resets, so say the customer won’t be there anymore, or the meat won’t be cooking. Is there a way to change a scene to another one within a project, while they all run at the same time?

You can try making use of global variables to store the state of the rooms, it’s a little complicated though.

You can try placing all rooms in the same scene, this should be the best solution depending on the size of the game.

You can try making use of external layouts.

I will try the second option, it seems the best workaround. Thank you for your help! :slight_smile: