Choose a point when scaling a Sprite

It would be really useful to select another point than “origin” when using the Tween Scale feature.
A typical case could be expanding an object when the mouse is over.

2 Likes

In the meantime, you can move the origin point to the center of the sprite.

1 Like

I think this would be a good addition. Not sure how difficult implementation would be though.

Of course but I don’t think this is a solution as the origin point is generally a standard for “top left corner of the sprite”.

In my case it would break some parts of the game.