Circular Movement

I want to make an object that will move in a circular pattern. Is there a way to do that? Thanks in advance!

Check this example and when you have the object attached to the parent object just apply a permanent force or Angle or Rotate to the child you want to rotate


:thinking: You can try to use the sine function too


And cosine, as in xPos = cosine(angle), yPos = sin(angle), where angle is incremented each frame.