I want to be able to make multiple projectiles collide with the enemies in my game at the same time. Instead when multiple projectiles collide 1 will go through the collision check and perform the actions and the rest will harmlessly fly over the enemies hitbox. Then this leads to a domino effect in which there is a projectile inside the hitbox so any other projectiles that collide also do nothing. This is most prevalent with large enemies where projectiles can potentially be inside of the hitbox for a while.
I tried normal collision events, for each events and even using a variable to check when a bullet is in collision and then a separate event that triggers with the actions and toggles the variable. Nothing works. Please help.