Collision with different instances of the same object

Hello, I’m making a game about merging same level balls to make higher level ones. The problem is that all balls are the same object, and I can’t detect when they collide with eachother. Here’s the game project:

I did seen your message on discord i just forgot to reply to you but here is as good as there

Try repeat for each object
And / or distance between two object instead of collision check

I remember i saw it somewhere working i just don’t remember exactly how

Damn i think i just found it

This is discord link

And option B 4:09

The solutions that you offer don’t work.

Which cause there are 2 different ones

None of them, I tried both.

I dunno if it’s what you need but …
imo you should assign an individual ID var for each ball,count then increment the scene var by 1, so all balls have different IDs. After that you should be able to check individual collisions.