Hi there, I’m quite new to gdevelop so please forgive my inexperience.
I’ve recently been trying to utilize the jump-thru platform given by the behaviors function.
I recently noticed that when trying to hold [down] to pass thru the platform while falling, the character will collide with the platform for a split second, losing all it’s momentum, before quickly passing thru the platform. I want to avoid this by making it so that pressing [down] will cause all jump-thru platforms to disable collision for only the player character, allowing them to pass thru the platform while falling without losing momentum.
The drawing on the left is what’s happening, the drawing on the right is what I want to achieve.
May I learn to to achieve this?
Thanks,
Tryo