Copy and paste the Collision Mask frame and Collision Mask animation

Hi!

I started creating a game at the beginning of the year and I’ve been missing this possibility:
copy and paste collision mask frame
and
copy and paste collision mask animation

Why this could be useful?
I’ll use my game as an example when I needed to copy the collision mask between animations! My print shows an animation with my collision mask already finished in the animation “BaixoCentro”. This animation have four frames with the head of my enemy moving up and down:

The big problem is that I have another two animation that need the SAME collision mask, because the enemy is looking for left and right (animations: BaixoDireita and BaixoEsquerda):

Today how I can do this? I need create a new collision mask manually to each animation and copy every value for all frames. This is a lot of work and can easily leave some mistakes!

My feature request is for us to be able to copy and paste the collision mask from an entire animation to avoid this problem. Also to have the possibility to copy the collision mask from a single frame to be used in another frame because some animations we repeat previous frames.

Thanks! :wink:

1 Like

For me its not even matter of why you need it
But the fact we have there toggle switches to share collision masks between frames and animations
Kinda should be obvious there should be a way to copy collision mask

A simple string that would hold data for all your vertices you can copy and paste would be enough
It would not even need to be selectable option