Copy enemy management?

Hi, i created a new project from gdev 5 platformer template and when i made a new scene, i copied everything from events of scene 1 (where everything is working fine) to scene 2 but enemy management is not working on the new scene, they don’t die when jumped on or damage the player etc. i made all objects global. what am i missing? thanks

in case you did not copy the scene but only events in to a new empty scene then maybe you are missing the Enemy object group and/or the PlayerHitBox object.

was the enemy group, thank you!