Create a direct access with a sprite

How do I…

Hello again:
I would like to know if it’s possible to make a direct access to a game tapping or dragging a sprite because I’d like to make a game that allows you launching a game inside a main game in the same way a movie is projected on a screen (one game or UI contains the other),
Thank you very much in advance.
Kind Regards,
Eva

As long as the game you want to launch is part of the game itself (and you don’t want to run it from Windows, for example), it can simply be done with a scene change.it shouldnt be different from running a game by pressing the start in the title screen

First of all, thank you very much for your answer.
The game that is going to be launched isn’t a part of the same game. Think about a record collection and when you choose one it would be played in a music player so I want to know if there is a way that a sprite or something similar could launch the second game (the record) inside the UI of the main game (the music player).
Thank you very much again.

Yes…Maybe. I had done something like this by using an iframe, and loading a web game within it. this could be done with a web export of a GDevelop game. But tell me, do you want to literally hot load a second GDevelop game in, on the fly? because i can maybe try doing that too

Thank you very much for your reply. I need something that works like an iframe (one game / app inside the other) but I don’t want it to be a web export.
Is it possible to make something like this but in Gdevelop?.

Intent launchIntent = context.getPackageManager().getLaunchIntentForPackage(packageName);
if (launchIntent != null) {
Log.d(TAG, "Launching package: " + packageName);
context.startActivity(launchIntent);
} else {
Log.e(TAG, "Package not found: " + packageName);
}

it doesnt need a web export it needs a web export of the second game.