Create a seeded pseudo-random number

Hello. I’d want my game to create a list of pseudo-random numbers from a seed. I have seen something online but I am not familiar with JS. Could anyone help me? Thanks a lot.

Thanks, I had already seen this link, but unfortunately I don’t know how to save the result into a scene variable. Furthermore I’d want my game to create a succession of random numbers, or in any case a way to change the result depending on the situation. I hope I have explained myself better. Thanks again!

There is a wiki page about the procedural generation with noise and seed.

Thanks, I don’t know how I didn’t notice. I check it right away!