Create an arrow that shows where an enemy is!

I’m trying to create an arrow that will show the player where an enemy (Boss) is and where he should go, what I want to do is the same in the game “her name was fire” where there is an arrow that shows where the server is.

If anyone knows how I can do this or has any tips to help me I would greatly appreciate it.

You can rotate a sprite object towards a position. In this case rotate the arrow object towards the boss object’s X & Y co-ordinates. Use a rotation speed of 0 to get it instantly aiming at the boss.