Create an object on the Z axis

How do I, whilst playing a game and as a resulting event to an input, create an object and have it be placed somewhere on the Z axis, for 3D boxes.

Currently it’s only supported to create objects on the X and Y axis by the ‘create an object’ event but there’s no way to have it be placed on the Z axis.
Simple Example; (Condition: Left mouse button released), Action: (3D obj)
And ideally additionally, Z Position: Player.Z() so the object is placed exactly where the player is standing in a 3D game.

Thanks :slight_smile:

After the object is created, put another action that sets the Z of the object to what you want.

1 Like

Thank you so much! :slight_smile: