Deactivate assigned behaviour from Object

I would like to see an option to disable an assigned behaviour from an object temporarily as for the events.

It has happened to me some times now that I compare two different behaviours and I have to set the values of the deleted behaviour again because I had to remove it from the object for the test.

Maybe it’s already possible and I just don’t know.

There’s an event action called “De/activate Behavior”

Look in this case if PlayerHitBox position is greater than 1000 I disable the Platform behaviour of the Object

Uhm , yes deactivate behaviour through events is possible…I have not think about that until now.

I think that is fine also i would prefer some kind of checkbox in behaviours directly.