Hello GDevelop Team and Community,
I would like to propose adding 3D Editor Debugging Tools: Axes Helper to improve the development experience when working with 3D scenes
Key Proposed Features for the 3D Editor:
- 3D Scene Axes Helper: A visual guide showing the X, Y, and Z axes for the entire scene. This helps developers maintain a clear sense of orientation and positioning within the 3D coordinate system of the scene.
-
Edit Debug Option (Customization): A dedicated interface to personalize these debug elements:
- Axes Helper Size: Adjust the scale of the Scene Axes Helper (in pixels) for better visibility according to the scene’s needs.
Context: These features were implemented and tested in an experimental prototype. My goal in sharing this is to present a concrete concept to the development team. I hope you will evaluate the potential of this implementation for a polished, official inclusion in a future update to enhance the 3D workflow of all GDevelop users.
I have attached a images demonstrating the prototype in action. I look forward to hearing your thoughts and the community’s support!


