Decimal separator is different in different windows

In the collision mask settings window and in the object points window, a comma is used as a decimal separator (otherwise it is reset to zero):
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In event sheets, a dot is used as a separator (otherwise, it generates an error):
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Suggestion: lead to a unified view.

P.S. Or could this be considered a mistake?

Hmm…commas are only used in languages where that’s default separator, unless something is really odd on your install (like an ancient version).

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The current version of GDevelop is 5.0.121.
It is possible that different processing is performed in different windows: hard-installed or corresponding to regional settings. I have the Russian format installed.

Update:
Depending on the format, commas are displayed, but only in some windows. It would be more convenient to have the same person everywhere.

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